Luke Triantafyllidis
Emulating the Atari 2600's Scanline Renderer —
Learning 3D Graphics with OpenGL and Nim —
NES Emulation: After Burner, Nametable Mapping, and Expansion Slots —
NES Emulation: Mapper 34, and Nametable Mirroring —
NES Emulation: The Good, The Bad, and The Tedious —